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)

).. As I don't have the time to test myself.


What do you mean?
Quoted
Original von Milanor
One thing i always hatet on cyclone is,that theres no copy&paste T_T
So it would be nice if ypur editor could have that.
Zoom function will be included in the next release
Quoted
Original von Milanor
Oh and, it would be better too if you make a better cursor or atleast use a zoom for the tilemap and tileset field.

Thanks
Quoted
Original von Milanor
But yeah nice programm.
Darthatron included that.. And I left it there
Quoted
Original von Milanor
The only thing i dont figured out at the moment is that "add x bytes t othe end" thingy
Btw. why dont you call your editor Tilemap Editor instead of Nameless Tilemap Editor xD?


Ah.. Darthatron didn't include the cursor when he sent me the source.. Maybe I'll make my own cursor
Quoted
Original von Luxtra108
yeah, simple TME would be cool as name
Btw, I think Milanor is right with the cursor. You know Darthatron's Hurricane Prototype, so you may know the cursor there.
He once gave me the tool for testing purposes, one thing I loved about it was the cursor.
I didn't test your tool yet (I'll use it soon, though...) so I dunno if you made the same cursor. But if not, maybe you could make it similar to the one from hurricane![]()
That too is a planned feature
Quoted
Original von Milanor
Well i gues you didnt understand what i mean... ->
Mapping huge titelscreens are a pain in the ...
Thats why i want a MASS Selecting copy&paste.
Example: theres a tree, 4x4 tiles and you want to map that tree on the
whole length of the map screen, thats gona be a lot of work and time :s

